The terrain, aside from a few trees, craters, and wreckage, is mostly bare, and while players probably won't have time to sit and enjoy the views that much, it would have been nice to feel like the environments had some modicum of personality. While it is impressive that a game can render so many units at once across such large battlefields, I can't help but think the battlefield environments look muddy, lack detail, and have no character. Of course, I wasn't able to compare the two games to see which one sports the better visuals, so there is a possibility that some visuals were sacrificed for the sake of performance. I was able to run the game with all of the settings maxed. Thankfully, Gas Powered Games has managed to improve the running performance of the sequel. Many people have difficulty getting their PCs to run the game on its highest settings. Visually, Supreme Commander 2 isn't much of an upgrade, considering the original was graphically intense for 2007.
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